-- GENERATED SPELL FOR [Twilight Reaver] --


function spell0_4810(pUnit, Event) --@Arcing Smash,n/a--
pUnit:FullCastSpellOnTarget(8374,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_4810', 636, 1)
end

function Sorts_4810(pUnit, Event)
local choix_sorts_4810 = math.random(0, 0)
if choix_sorts_4810 == 0 then
pUnit:RegisterEvent('spell0_4810', 1, 1)
end
end

function mob4810_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_4810', math.random(1500, 3000), 1)
end

function mob4810_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob4810_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob4810_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(4810, 1, 'mob4810_Action')
RegisterUnitEvent(4810, 2, 'mob4810_Leave')
RegisterUnitEvent(4810, 3, 'mob4810_Kill')
RegisterUnitEvent(4810, 4, 'mob4810_Die')
